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"An Aes Sedai is ten women in one skin."
   —Peasant saying in Tear
For the inn by the same name, see The Wandering Woman.


Book Index

0 I II III IV V VI VII
VIII IX X XI XII XIII XIV

Chapters
The First Message
1 Lion on the Hill
2 A New Arrival
3 A Woman's Eyes
4 A Sense of Humor
5 A Different Dance
6 Threads Woven of Shadow
7 A Matter of Thought
8 The Storm Gathers
9 Plans
10 A Saying in the Borderlands
11 Lessons and Teachers
12 Questions and Answers
13 Under the Dust
14 Dreams and Nightmares
15 A Pile of Sand
16 Tellings of the Wheel
17 The Wheel of a Life
18 A Taste of Solitude
19 Matters of Toh
20 From the Stedding
21 To Shadar Logoth
22 Heading South
23 To Understand a Message
24 An Embassy
25 Like Lightning and Rain
26 Connecting Lines
27 Gifts
28 Letters
29 Fire and Spirit
30 To Heal Again
31 Red Wax
32 Summoned in Haste
33 Courage to Strengthen
34 Journey to Salidar
35 In the Hall of the Sitters
36 The Amyrlin Is Raised
37 When Battle Begins
38 A Sudden Chill
39 Possibilities
40 Unexpected Laughter
41 A Threat
42 The Black Tower
43 The Crown of Roses
44 The Color of Trust
45 A Bitter Thought
46 Beyond the Gate
47 The Wandering Woman
48 Leaning on the Knife
49 The Mirror of Mists
50 Thorns
51 The Taking
52 Weaves of the Power
53 The Feast of Lights
54 The Sending
55 Dumai's Wells

The Answer


Dice-icon
<<<   The Wandering Woman    >>>
Setting: Altara, Ebou Dar

Point of view: Matrim Cauthon

Mat, Olver, Thom, Juilin, and some of the soldiers from the Band are traveling to Ebou Dar with Elayne, Nynaeve, Aviendha, Birgitte, Vandene, and Adeleas.

After the evening meal, Elayne tells Mat that each evening he is to give her his ter'angreal for her to study, and that he will receive it back the following morning. She reasons that since according to the Law of the White Tower, all ter' angreal are the property of the White Tower, she technically has a right to take it from him.

Mat refuses, and Elayne starts commenting on his handling of his men and camp as if she were in charge. For the rest of the trip, the Aes Sedai periodically channel at Mat, trying different weaves to see if all weaves are neutralized by his foxhead medallion.

Although Mat only wants to talk to her, Nynaeve avoids him, as she is still worried about the kick she gave him.

After four days of mostly ignoring the channeling the Aes Sedai subject him to, one of them uses saidar to throw horse dung at him, which makes him aware that the medallion does have certain limitations on its protections. They arrive in Ebou Dar and move into the city until they are in a large square with the Tarasin Palace on one side. Everything seems so peaceful that Mat doesn't understand why the dice start rolling around in his head. The women plan to go in to the palace where Queen Tylin resides and other Aes Sedai from Salidar expect them. Mat decides he wants no queen, no palace, and especially no nobles, so he randomly picks an inn instead. He heads over to the inn he chose, the Wandering Woman and meets the innkeeper, Setalle Anan, at which point the dice stop rolling.

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