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Atha'an Miere

An Atha'an Miere Windfinder apprentice.

The Sea Folk, or more properly Atha'an Miere (Old Tongue: People of the Sea": pronounced a-tha-AHN mee-AIR), are a seafaring people who live on ships and the islands in the Aryth Ocean and Sea of Storms; indeed, they take every effort to be born, give birth, marry, and die on board their ships. They only show up on the mainland to trade goods, until prophecy seemed to be fulfilled (see Coramoor, below). They typically have a dark complexion, and are seen as "exotic" by mainlanders.

Islands Edit

The Sea Folk control several islands and archipelagos. The known Sea Folk islands are: the Aile Somera and Aile Jafar in the Aryth Ocean (it is assumed but unconfirmed that the Aile Dashar are also inhabited by the Sea Folk); and Tremalking, Qaim and Cindaking in the Sea of Storms. Two additional Sea Folk archipelagos are known to exist, one some considerable distance to the south-west of Tremalking in the southern hemisphere, slightly closer to the Land of the Madmen than the Westlands, and another on the equator south-east of Mayene, roughly a thousand miles west of Shara. The names of these islands are unknown.

Gulls-icon

Sea Folk chapter icon

LeadershipEdit

The Atha'an Miere are headed by a Mistress of the Ships, roughly equivalent to a queen, but without a fixed geographic territory. Her consort and/or male counterpart is the Master of the Blades, responsible for trade and security concerns. Under this leadership, the Sea Folk are further organized into clans, headed by a Wavemistress. The male counterpart at this level is a Swordmaster. The current Mistress of the Ships is Zaida din Parede Blackwing.

CultureEdit

Hierarchy of the Atha'an MiereEdit

Main article: Hierarchy of the Atha'an Miere

The Atha'an Miere have a hierarchy that is very strict and, in some cases, complex. The rank of a Sea Folk can be determined, among other things, by the number of earrings (typically ear and nose, with a chain in between for higher ranks) a man or woman has and the number of medals they have on their honor chain.

Windfinders Edit

Windfinders can be found on every ship the Sea Folk inhabit. Most Windfinders can channel, and are ranked only under the Sailmistress and Cargomaster on a ship. Windfinders who can channel can typically handle Air and Water most skillfully, creating thick and powerful flows to aid their ship's travel. Conversely, many have little to no skill with Fire or Earth, even less than most female channelers, due to the nature of their society.

Windfinder rpg

A Windfinder harnessing the wind at sea

Windfinders typically fear being found by Aes Sedai, as they believe the Aes Sedai may take them to the White Tower against their will to train them. Because of this, a Windfinder has the right to refuse passage to a passenger who can channel, something usually reserved for the Sailmistress of the ship.

However, when Nynaeve al'Meara and Elayne Trakand approach the Sea Folk on the orders of the rebel Amyrlin Egwene al'Vere, they comply with many of the Aes Sedai's requests, such as assistance in finding and using the Bowl of the Winds and helping Elayne Trakand maintain Caemlyn's food supplies during the siege, by opening gateways for merchant wagons to travel through.

To allay suspicion among Aes Sedai, the Sea Folk usually send their weakest channelers to the White Tower to give the impression that the One Power does not flow strongly among the Sea Folk and to stop a possible investigation by the Aes Sedai into potential channeling abilities among the Sea Folk.

The CoramoorEdit

The Sea Folk believe that the Coramoor is predicted by the Jendai Prophecies to lead them to greater glory, including domination of all the seas of the world. Rand al'Thor, who is also the Dragon Reborn and the Car'a'carn of the Aiel, is believed to be the fulfillment of that prophecy. The Sea Folk will serve the Coramoor in any way they can, but so far they have not pledged formal allegiance to Rand, who has been too busy with mainland matters to meet with them. The recent execution of the Mistress of the Ships by the Seanchan has complicated matters further, until a successor is named.

Bargaining with the Atha'an MiereEdit

Main article: Bargains of the Atha'an Miere

Making a contract, or Bargain, with a member of the Atha'an Miere is a very serious affair that is steeped with formality. They are also renowned to be fierce negotiators and the chances of coming out with an advantage after making a business agreement, or any agreement, with a member of the Atha'an Miere are slim.

Seafolk man rpg

A Sea Folk man

PorcelainEdit

Sea Folk porcelain, including cups, teapots, vases, and possibly sculptures, delicate and graceful objects of art, are highly prized by mainlanders, frequently costing their weight in gold to obtain. Their vaunted porcelain is actually created by the Amayar, land-dwellers on the Atha'an Miere islands, though this isn't common knowledge in the Westlands.

Another little known facet of Sea Folk culture is that both genders go topless while at sea, and out of sight of the mainland. Presumably all of their passengers know this eventually, and keep silent either out of respect/moral outrage, or for more prurient interests. This fact alone may account for why passage on a Sea Folk ship is frequently so costly, although they are also the fastest sailing vessels in the land, and some of the most reliable (partially due to the unrevealed abilities of Windfinders).

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