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"This place, is always where it is. All that changes is where those who need it are."
   —Green Man


Book Index

0 I II III IV V VI VII
VIII IX X XI XII XIII XIV

Chapters
Dragonmount - Ravens
1 An Empty Road
2 Strangers
3 The Peddler
4 The Gleeman
5 Winternight
6 The Westwood
7 Out of the Woods
8 A Place of Safety
9 Tellings of the Wheel
10 Leavetaking
11 The Road to Taren Ferry
12 Across the Taren
13 Choices
14 The Stag and Lion
15 Strangers and Friends
16 The Wisdom
17 Watchers and Hunters
18 The Caemlyn Road
19 Shadow's Waiting
20 Dust on the Wind
21 Listen to the Wind
22 A Path Chosen
23 Wolfbrother
24 Flight Down the Arinelle
25 The Traveling People
26 Whitebridge
27 Shelter from the Storm
28 Footprints in Air
29 Eyes Without Pity
30 Children of Shadow
31 Play for Your Supper
32 Four Kings in Shadow
33 The Dark Waits
34 The Last Village
35 Caemlyn
36 Web of the Pattern
37 The Long Chase
38 Rescue
39 Weaving of the Web
40 The Web Tightens
41 Old Friends and New Threats
42 Remembrance of Dreams
43 Decisions and Apparitions
44 The Dark Along the Ways
45 What Follows in Shadow
46 Fal Dara
47 More Tales of the Wheel
48 The Blight
49 The Dark One Stirs
50 Meetings at the Eye
51 Against the Shadow
52 Neither Beginning Nor End
53 The Wheel Turns


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<<<   The Dark One Stirs    >>>
Setting: The Blight, Eye of the World
Point of view: Rand al'Thor

Summary

Moiraine

"Then we will continue to hunt until we do find it. The Green Man senses need, and there can be no need greater than ours. Our need is the hope of the world" - Moiraine

The stifling heat of the Blight and a sullen dawn wakes Rand and the others. He notices Nynaeve’s eyes, red from crying and Lan's face from their discussion last night.[1] Egwene picks up the Wisdom’s spirits while the party gathers their belongings. Moiraine erases their presence from the campsite with the One Power, Nynaeve’s reaction to the Aes Sedai’s channeling confirms her suspicions that Nynaeve can be taught to channel.

They journey deeper into the Blight, where Mat notices how the trees seem to want to reach out and grab them. Moiraine’s assurances that they want no part of what she is does little reassure the party. As the danger grows, Lan charges into the forest alone, while the Aes Sedai orders the Emond’s Field folk to gather closer to her for protection. The Blight closes tighter around them as the group races to the high passes, not to safety, but toward danger that their current enemies will flee from. A pack of Worms gives them a respite as the creatures they fought fear them. But Lan’s knowledge of Worms gives the party more reason to flee faster than before. As the Wormpack gets closer, Lan announces that they won’t make it. Rand’s desperation increases his need to get to the Eye. That need directs to the Eye, a bountiful garden of trees and wildflowers and butterflies.

A figure out of legend greets them, The Green Man, who greets Loial, Perrin, and Rand oddly and then leads the group the Eye of the World.

Characters

Referenced

Groups

Places

Referenced

Events

  • The First Covenant

Animals

Items

Concepts

The One Power

Culture

Quotes

"Agelmar said that the Blight stirs. Perhaps the Blight also knows a Web is forming in the Pattern."
   —Al'Lan Mandragoran on the Blight
"Carai an Caldazar! Carai an Ellisande! Al Ellisande! Mordero daghain pas duente cuebiyar! Al Ellisande!"
   —Matrim Cauthon

Notes

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